Were Cards Cheaper Prior To OB64?
Paladins OB64 is about to launch, and the new card system costs an exorbitant amount of money. In a previous blog post, we see that it takes 4386 Champion Chests to unlock all of the cards for a particular champion. But how does this compare to the previous card system?
Essence Cost Before OB64
Let's do the calculations for how much it cost to unlock all the cards for a champion using the old essence system (before OB64).
Each champion has 8 common, 5 rare, 3 epic, and 4 legendary cards. Hi-Rez gives you 1 legendary card, and one loadout for free, so let's say that we actually need 4 common, 4 rare, 3 epic, and 3 legendary cards. If we multiply these numbers by the amount of essence each card costs, then we see:
4 common * 350 essence = 1400 essence
4 rare * 1000 essence = 4000 essence
3 epic * 4000 essence = 12000 essence
3 legendary * 10000 essence = 30000 essence
In total, one champion required 47,400 essence to acquire all of their cards. Since essence is valued as 1 essence = 1 gold, then this means one champion required 47,400 gold to own all of their cards.
In OB64, To Own All Cards for One Champion
Based on the previous post, we know that one champion needs 645 duplicates to get all of their cards to level 10 in OB64.
Since there are 5 cards given per Champion Chest, then we need 129 Champion Chests. Each Champion Chest costs 7500 gold, meaning in total we need 967,500 gold to get all of one champion's cards to level 10 in OB64.
Before OB64, we needed 47,400 essence (read as: 47,400 gold) to unlock all of one champion's cards. In OB64, we need 967,500 gold to get all of one champion's cards to level 10. That means that it's now 20.4 times more expensive.
Prior to OB64, for all 34 champion's, it would cost 1,611,600 gold to own all cards. In OB64, it will cost 32,895,000 gold to get all champion's cards to level 10.
So yeah...the new card system costs significantly more than the old one.